Friesen, S. (2011). Hands on vs. hands up: Technology
enabled knowledge building in high school. Canada Education. Retrieved from http://www.cea-ace.ca
Beginning with a disclaimer is not how you usually begin a one of these, but I just wanted to add, up front that, although the message of this article doesn't contain any ground-breaking insights (or, at least, shouldn't, at this point in the course), it still inspired me by reaffirming that, in the end, you can blame the surrounding circumstances as to why modern education is challenging or, we as educators can vow to change the direction of teaching (from "teaching to the test" to collaborative and learner-centered) from the inside out, accepting no excuses. That said, please excuse my bit of soap boxing at the end, as I was getting worked up there; thanks!
This article
examines the nature of incorporating technology into instructional activities
for high school students and endeavors to determine under what circumstances
the use of technology proves most effective for student learning. The author notes that, although
adolescents are overwhelmingly familiar interacting with technology for
entertainment and recreational purposes, teenagers still need to be explicitly instructed on how to use these tools for
the purpose of knowledge creation. Friesan advocates for two major take-aways educators should
glean from this: first, that instruction must be designed so that
it is of genuine interest to
students, and, secondly, that digital technology is only a learning benefit
when it adds something new, involving higher-order thinking tasks. In the first
instance, instructors can work towards making learning more engaging to
students by designing activities that incorporate elements of what students are
most innately interested in: socialization and “play". In the second situation,
teachers must ensure that the use of technology brings an added dimension of benefit to learning, since lower-order thinking activities that use technology
present no advantage over ding the same activity without technology.
Fortunately, both approaches can be addressed by incorporating many available Web
2.0 tools that, by their nature, encourage collaboration through social
networking opportunities, use engaging audio-visual features, and readily facilitate higher-order thinking skills.
Ultimately, the
author concludes that high school instruction should be more about facilitating
collaborative learning communities that draw from diverse strengths to actively
construct knowledge and work towards common goals, and less about separate
individuals memorizing pre-crafted, discrete packets of information. The
largest obstacle to accomplishing this lies with renovating educators’ content
delivery approach, so that instructional methods and tools coincide with the
more Constructivist, collaborative learning methods previously described. Unfortunately,
many of us in the education field have witnessed as, for years, school
districts implement changes resulting in more teacher-lead “teach to the test”
instruction, which stands sorely in opposition to the views championed in this
article. The saving grace of this scenario, however, is the reminder of the
immense impact that individual instructors continue to possess, since they are
the ones on the “front lines” interacting daily with students. It seems that,
although blame has been assigned—albeit perhaps rightfully—to state and federal
funding cuts, lagging economic trends, and district administrators for many
years, the bottom line is that the onus of reversing these trends lies with
teachers, period. Rather than continuing to regret choices made beyond
teachers’ control, educators must work to design and deliver instruction that is
engaging and collaborative—and only after this has proven to result in improved
learner outcomes will administrators and law makers pay attention and
acknowledge the new direction that education demands.
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