Schwartz, K. (2013, September 13). How Schools Design Classroom Games for Learning.
MindShift. Retrieved from: http://blogs.kqed.org/mindshift/2013/09/how-to-design-classroom-
games-for-learning/?utm_source=feedburner&utm_medium=email&
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Summary and Thoughts:
This is a really interesting concept. What strikes me is the Quest to Learn
schools. I have worked in public
education long enough to know that a change like this would be difficult to
start in an established school. There
are already too many variables…one being veteran teachers who have seen it all
and don’t want to try another thing or only have a few more years til
retirement. Big changes like this almost
need brand new schools with teachers who are onboard from the very beginning. I definitely see the value of games and would
love to see some of the games they have designed.
This article is about using games in the
classroom. How could we use games in the
library? Would we tie in with games a
classroom teacher was using? Develop our
own? Good food for thought and a push to
think out of the box and be creative.
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