Friday, September 27, 2013

Games in the Classroom (or Library)

Julie Williams

Schwartz, K.  (2013, September 13).  How Schools Design Classroom Games for Learning.   
 MindShift.  Retrieved from: http://blogs.kqed.org/mindshift/2013/09/how-to-design-classroom-
 games-for-learning/?utm_source=feedburner&utm_medium=email&
 utm_campaign=Feed%3A+kqed%2FnHAK+%28MindShift%29

Summary and Thoughts:



This is a really interesting concept.  What strikes me is the Quest to Learn schools.  I have worked in public education long enough to know that a change like this would be difficult to start in an established school.  There are already too many variables…one being veteran teachers who have seen it all and don’t want to try another thing or only have a few more years til retirement.  Big changes like this almost need brand new schools with teachers who are onboard from the very beginning.  I definitely see the value of games and would love to see some of the games they have designed.

This article is about using games in the classroom.  How could we use games in the library?  Would we tie in with games a classroom teacher was using?  Develop our own?  Good food for thought and a push to think out of the box and be creative.

 



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